As Shi En’s ATK points are 2,500, he will generally struggle against some of the meta monsters. Having highlighted the main skills for Six Samurai, I’ll now discuss what I believe to be the core cards of any Six Samurai deck. ... (except during the Damage Step): You can send 1 "Six Samurai" card from your Deck to the GY. If you use Switcheroo with Mizuho and Shinai, you could increase the chances of having both cards ready to special summon each other to the field. Additionally, the variant that focuses on summoning Elemental HERO Brave Neos is highly susceptible to Six Style - Dual Wield as your opponent will likely be using the Neo Space!, giving you two immediate targets to return to the hand during the battle phase. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead. A total of 40 types : 2 UR, 8 SR, 14 R, and 16 N . It’s best used in control variants of Six Samurai decks. With the introduction out of the way, here are the Secret Six Samurai monster cards: In summary, the Secret Six Samurai are hit and miss. You can only control 1 face-up "Grandmaster of the Six Samurai". Another common theme is there are different monsters belonging to a different Attribute for each reincarnation of \"Six Samurai\": \"The Six Samurai\", \"Legendary Six Samurai\" and the recent \"Secret Six Samurai\".The crest of \"Secret Six Samurai\" features kunai-like details, a reference to the Kagemusha. Subterror is a deck that focuses on combining Subterror Final Battle with powerful flip-effect monsters Similarly to Spellbooks, the player who goes first usually has the advantage in this duel. Close. Now that the original Six Samurai have been discussed, I’ll go through the Legendary Six Samurai monsters. Then there's the trap card six style - duel wield..... which is pretty much disguised as a Drowning Mirror Force (UR btw), but is probably better, or close to it, cuz you can remove back row as well. Additionally, most Cyber Dragon cards have weaker ATK/DEF points than Six Samurai cards, so they’re rarely a threat to you unless they open extremely well with tech cards such as Cosmic Cyclone or Concentrating Current. Let's find out! To beat Fortune Ladies, you’ll have to rely on cards such as Six Style – Dual Wield to return the 2 synchro materials back to the hand before they can summon Every, or use Dual Wield in draw phase before Every’s effect can activate. This matchup can be quite difficult and (in most cases) the player that goes first usually wins. Additionally, Aleister can boost the Invoked fusion monster’s ATK/DEF points by discarding himself to the graveyard, making them difficult to deal with. Due to the semi-limit of Shien’s Dojo and Legendary Six Samurai – Enishi, Legendary Secret of the Six Samurai is an important card to use at 1-2 copies as he’ll help you quickly summon Shi En when Fuma is summoned to the field. while the trap card is in the graveyard. However, while Giganticastle is best used for its ATK stats, Vermillion Dragon Mech has the additional effect of banishing tuner monsters such as Fuma to destroy your opponent’s cards, Preventing your opponent from using 2 face-down spell/trap cards with Shi En on the field is extremely hard to come back from. Due to this deck’s ability to avoid targeted card effects, it can be difficult to win if you allow them to generate a strong presence on the board. Fuma is by far the best tuner to help summon Shi En, and his special summon any Six Samurai monster from the deck effect is incredible. Duel Links. The Six Samurai cards in the Warriors Unite Main BOX make the Six Samurai Deck in Duel Links more powerful than ever before, and will likely allow the theme to be one of the top contenders in competitive PvP Dueling! How do i deal with the swarming of high attack samurais at turn 1 into synchro with a power of the guardian thrown in. Lastly, consider using the trap card Fiendish Chain to prevent Levianeer from being an instant threat to your field. You’re running a Silent Swordsman Deck; Silent Swordsman LV cards can be obtained in this pack. NEW BAN-LIST aka FORBIDDEN/LIMITED LIST COMING TO DUEL LINKS AND R.I.P SIX SAMURAIS? To deal with this, consider using tech cards such as Floodgate Trap Hole to flip Cocytus face-down, or Power of the Guardians with Legendary Six Samurai – Shi En to generate enough ATK points to destroy Cocytus. I'll provide an explanation as to how the deck works, and I'd be happy to respond to any queries later in the comments. Some of these cards include Dimensional Prison, Six Style – Dual Wield, Wall of Disruption, Mirror Wall and Necrovalley to remove their monsters from the field or preventing their ability to special summon monsters from the graveyard. Consider using this to help deal with decks such as Blue-Eyes White Dragon and Neos builds, Sphere Kuriboh is undoubtably the best hand-trap in Duel Links due to its versatility and potential for comebacks on your next turn. October 17, 2019 U.C. Furthermore, a tech card often used by Karakuri is Offerings to the Doomed and it should be noted that you don’t have to negate this card with Shi En’s effect as your Secret Six Samurai monsters can banish themselves from the graveyard to protect the monster from its single-target destruction effect. Additionally, her ability to negate monster effects means it is difficult for Shi En to reliably deal with her without the use of tech cards. Additionally, you can use this card to protect your set spell/trap cards from Cosmic Cyclone. Without further ado, here’s the original Six Samurai monster line-up. Simply because it’s a free special summon and it enables just about every Six Samurai card there is, Due to its synergy with every 4* Six Samurai monster to summon Shi En and its amazing special summon effect, As his effect is active after the first time you summon Shi En, Enishi is a safe and reliable way of dealing with powerful monsters, An entire deck has been built around this card due to its consistency of summoning Shi En and Enishi in 1-2 turns, Because of its ability to negate any spell/trap once per-turn, alongside its numerous levels of protection from the Secret Six Samurai cards and the ability to destroy a different Six Samurai monster if it were to be destroyed, Because of how easy it is to special summon Fuma with this card, Since it’s almost always going to allow you to draw +2 cards, Since he now has multiple ways of being special summoned (Kageki, Fuma, Dojo, X-Saber Wayne, and Hatsume) to enable his search ability. Thunder Dragons are a highly versatile deck that focuses on searching, special summoning, and recycling Thunder Dragon monsters. For a list of members, see List of "Six Samurai" cards. When another "Six Samurai" monster is Normal or Special Summoned to your field (except during the Damage Step): You can send 1 "Six Samurai" card from your Deck to the GY. While you’ll typically want to be summoning Shi En with that combo, Armades can be useful against boards with established cards such as Amazoness Onslaught. With it, Kageki can give me Doji. Crystrons are a very difficult matchup for Six Samurai due to their ability to synchro summon Crystron Ametrix on your battle phase, putting your special summoned monsters into defence position. Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. When summoned, Utopia can provide the deck some defensive capabilities by detaching 1 of the XYZ materials to the graveyard to negate an attack. 1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. To win against Ritual Beasts, you should use Six Style - Dual Wield once they have two monsters on the field after Ritual Beast Tamer Elder has used his effect to have an additional summon to prevent their access to the extra deck. Although most of this guide has attempted to explain synergy between cards, I’ve intentionally left out some of them for this section. there is none six sam premade deck. Password Reset Sent! Having covered all the Six Samurai monsters in Duel Links, I’ll now move on to the spell cards. They offer a new-found form of graveyard protection by banishing themselves to prevent single-target destruction effects. Unfortunately, the deck didn’t perform very well because they were lacking cards that ensured fast and consistent strategies. Up to date game wikis, tier lists, and patch notes for the games you … If you feel you can attempt an OTK, then Six Style - Dual Wield can be used to clear the board for you to swam with your own monsters. Downloading Decks Guide; Most Viewed Decks ; Tournament Decks; High Quality Decks; Casual Decks; Anime Decks; Speed Duel Decks; Duel Challenges; Articles. To beat Red-Eyes Slash Dragon, you will ideally use Enishi’s effect as soon as Red-Eyes Slash Dragon is summoned. Giveaway; Tournaments; New Players; Forums; Login; Register; DeckTin - Yu-Gi-Oh! HTS Psyhemuth is an incredibly extra deck monster to have when using, Super Team Buddy Force Unite! If you’re using Karma Cut, you should aim to negate Witchcrafter Patronus to prevent your opponent from re-adding the banished Madame Verre back to the deck. On the contrary, if you go first with Six Samurai and open with Legendary Six Samurai – Shi En and/or Six Style – Dual Wield, it’s an almost guaranteed win because you’ll prevent their use of Dark Magical Circle, and you can negate or return Magician Navigation back to the hand, preventing their ability to swarm with Dark Magician. (You do not use "Polymerization".) News; Card Database; Deck Builder; Misc. As with the Six Samurai spell cards, their trap cards are relatively hit and miss. Lastly, if going 1st, always prioritise negating Invocation with Legendary Six Samurai – Shi En. Duel Links, KC Cup April 2019 stage 2) - Duration: 15:02. Article also features the card's effect, rarity, and types. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Yu-Gi-Oh! List of Cards Included. To beat this deck, it is important to save your negation for either Mask Change, Polymerization, or Neos Fusion as heroes tend to struggle against most decks without their extra deck cards. Copy Knight & Powerful Rebirth Additionally, Thunder Dragons can quickly special summon the powerful monster Chaos Dragon Levianeer, a monster which can easily deal with your monsters and/or backrow. If Desperado is on the field, using Enishi’s effect before the battle phase is usually how you’ll win this matchup. To beat Thunder Dragons, you need to ideally negate Charge of the Light Brigade or Gold Sarcophagus to prevent them from filling up the GY with Thunder Dragon monsters. Lastly, Karakuri Cash Inn can be banished from the graveyard to change the battle position of your monsters at any point in the duel, making Six Style - Dual Wield unable to be activated. An ideal opening hand against Triamids would be Legendary Six Samurai – Shi En and Six Style – Dual Wield since you can return their monsters and backrow back to their hand at the end of their turn. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead. This Skill can be applied to most of the decks in Duel Links especially the deck which contains good swarming effect like Fur Hire, Koa'ki Meiru, and this deck. However, Shien’s Dojo and Six Samurai United should be used in just about every Six Samurai decklist because of their versatile nature, deck thinning capabilities, and special summon/search potential. Once you have the role, click the Discord logo in the top-right of the screen and log in. Duel Links > General Discussions > Topic Details. Forbidden Lance has seen an increase in use due to the popularity of cards like, Fiendish Chain is an amazing trap card that not only negates your opponent’s monster effect, but it can prevent it from attacking while it is on the field. Join the Discord server (full access is not needed and is not granted by becoming a DLM Pro member). Karma Cut is an excellent tech card to deal with Witchcrafter’s since the majority of their deck relies on special summoning Madame Verre from the deck, hand, and graveyard. Having discussed all 3 types of Six Samurai cards, I’ll now move on to tech cards that could potentially see play in Six Samurai decklists. Red-Eyes Black Dragon decks received strong support in the form of Red-Eyes Fusion alongside cards such as Black Metal Dragon. Thank you for choosing to support Duel Links Meta's development! I just started Duel Links about 2 weeks ago and I basically opened random packs and then the game auto built me a six samurai deck and I've ran with it and slowly improved it since, anyways my question is if there is anything similar to a six samurai deck but better? Lastly, the trap card Crystron Impact can be used to negate targeted effects from cards such as Legendary Six Samurai - Enishi and Brionac, Dragon of the Ice Barrier. 3 months ago. A final note to make is that the Beatdown skill can reliably deal with Vendread monsters when used alongside Legendary Six Samurai – Shi En and Grandmaster of the Six Samurai, increasing their ATK points to 3,100 and 2,700 respectively. Additionally, you should prioritise negating the field spells with Shi En’s effect as they’re the core of a Triamid deck. Kizaru or Shi En, then revive it with Cunning of the Six Samurai to gain an even stronger advantage in the mirror match, You can use this card to re-use the synchro materials, then synchro summons another 5* synchro monster e.g. This eventually allows them to special summon cards like Thunder Dragonduo, Chaos Dragon Levianeer, or synchro summoning using the Lightsworn engine using Charge of the Light Brigade and Raiden, Hand of the Lightsworn. Doing this prevents the magnet warriors from tributing themselves to special summon other magnet warriors from the deck on your turn. Also, no FoW because I'm trying to get some skills for Trudge (so far, 1 drop skill since release in over 120 pvp wins and who knows how many farms). Hazy Flame (Yu-Gi-Oh! That said, here are the Six Samurai support monsters: In summary, most of these cards are either slow, outdated, easily countered, or have an unreasonable cost to using their effects. As I mentioned previously, Six Samurai are one of the most versatile and adaptable decks in Duel Links. Not only is The Tie that Binds applicable to almost any deck in Duel Links, it has multiple benefits for Six Samurai. Furthermore, monsters such as Secret Six Samurai – Fuma and Grandmaster of the Six Samurai are amazing cards in this matchup as Fuma will special summon either Secret Six Samurai – Kizaru to search for Enishi or to simply special summon Legendary Six Samurai – Enishi itself to deal with Desperado Barrel Dragon. RELATED: Yu-Gi-Oh!Duel Links: 5 Best Boxes To Buy (& 5 To Avoid) Many decks have had their time in the spotlight, … Beatdown skill can only boost up against Level 5 or above monsters but The Tie that Binds can be utilized to adjust the ATK of Six Samurai monsters to additionally empower Asterism of the Six Samurai. With an introduction completed, here are the Legendary Six Samurai monsters: In summary, where the original Six Samurai monsters failed to make an impact, the Legendary Six Samurai more than made up for it. To beat Witchcrafter’s, it should be advised to tech in trap cards such as Six Style – Dual Wield and Karma Cut to remove her from the field. They nerfed because full power six samurai are tier 0 in march 2019. King of Games proof: King of Games Proof 1 King of Games Proof 2 King of Games Proof 3. If you control a face-up "Six Samurai" monster, you can Special Summon this card (from your hand). 【Genshin Impact】The Chalk Prince And The Dragon, 【Genshin Impact】All Ancient Carving Location. We have sent you an email with a password reset link. Counter flip-effect monsters due to destroying the card while it’s face-down, Synergises with popular staples such as: Paleozoic Canadia and Floodgate Trap Hole, Its effect is situational, so you won’t always find use from this card, Synergises with Cunning of the Six Samurai for potentially 4+ attacks in 1 turn, Unless you can clear the field of monsters before attacking, its effect isn’t worth using due to its relatively low 1,400 ATK points, Bypasses monsters with higher stats than its own, Bypasses continuous traps such as Amazoness Onslaught, Low stats rarely justify its existence in a main deck, Great in meta’s where control decks become common, Becomes a priority target against battle-trap reliant decks, The targeted face-down spell/trap can be flipped face-up to prevent it being destroyed, Can help you beat Amazoness decks by destroying their only copy of Onslaught, Having a free spell/trap negation at no cost is very difficult for most decks to deal with, Ability to destroy a different Six Samurai monster to keep it on the field, Stats are weaker than most boss monsters currently in the game, Synergises with just about every Six Samurai monster, Synergises well with Fuma to summon Shi En quickly, Ensures Six Samurai monsters can enable their effects, Enables Six Samurai United to draw 2 cards, Earth attribute means it can’t be searched by Kizaru (unless flipped face-down), Ensures Six Samurai monsters can use their effects, Secondary effect reduces risk of summoning him in attack, Only synergises with level 2 Six Samurai monsters for Shi En, If his normal summon is disrupted, a potential Kizaru special summon will miss the timing, Ability to target and destroy any card your opponent controls, Easy to generate Bushido counters for Six Samurai United and Shien’s Dojo, Relatively low stats for the current meta, Some cards such as Laval Stennon are protected from targeted effects, Helps generate Bushido counters for Six Samurai United/Shien’s Dojo, Versatile effect adds any Six Samurai monster from the graveyard when used as a tribute, Low ATK points makes him vulnerable to the current meta, Adding high level monsters back to the hand is potentially game-winning, Light attribute makes him easy to search with Kizaru, Time to setup the graveyard can be difficult at times, Effect is linear/predictable to play around, Provides complete protection from the graveyard from effects and/or battle, Can be summoned if your monsters have been flipped face-down, Helps you deal with monster effects triggering from battle/destruction effects, 3 different attributes on the field quite difficult to achieve, In addition to the difficulty in summoning Rihan, the effect is also difficult to justify, Poor stats for the 3 cards used to summon it, Searches for any monster with a different attribute to what’s face-up on your side of the field (including earth if flipped face-down), Synergises with summoning Shi En alongside Fuma, Effect can be disrupted if special summoned on chain-link 2 or higher, Earth attribute shared alongside Kizan and Grandmaster, making them difficult to search, Needs to be special summoned to utilise its effect, Allows you to re-use effects such as Enishi or Hatsume, Helps restore monsters banished against cards such as, Fills up your graveyard to enable monsters such as Enishi and Hatsume, Dark attribute is easy to search for Kizaru, Synergy with Grandmaster of the Six Samurai, Kizan, and Legendary Secret of the Six Samurai to add cards to the graveyard, Only works in decks where the effects are best used with the graveyard, Six Samurai are strongest with a field presence, so graveyard-reliant effects don’t benefit the archetype too much, Can revive any Six Samurai monster from the graveyard (including Shi En), Becomes priority target when there’s multiple Six Samurai monsters in the graveyard, Extends combos by ensuring a +2 field presence, You never want her to be in your opening hand, Useless card if interrupted by popular staples such as Paleozoic Canadia or Floodgate Trap Hole, Low stats means she doesn’t want to be on the field for long, Allows you to summon Shi En and most 5* synchro monsters when paired with a 4* Six Samurai monster, Synergises with the better Six Samurai monsters to summon Shi En, Special summons any Six Samurai monster from the deck, including Grandmaster, 1,800 Def stats forces e.g. hi. Jul 28, 2019 @ 9:23am building a six samurai deck from 0. how to? Lastly, Ritual Beasts tend to use multiple tech cards such as Lava Golem, Sphere Kuriboh, and Herald of the Abyss, so don’t overcommit unless you’re absolutely certain you can win after clearing the board with Six Style - Dual Wield on your next turn. LPM. However, Hand of the Six Samurai is a great card to use due to her ability to destroy as many monsters as you like in a turn, Great Shogun Shien is an incredible card that severely hurts spell/trap reliant decks such as Spellbooks, and Legendary Secret of the Six Samurai should be a valid budget option for summoning Shi En. Switcheroo While Beatdown would be preferable in most Shi En decklists, The Tie that Binds can be used to alter the ATK of Six Samurai monsters to further enable Asceticism of the Six Samurai. Article also features the card's effect, rarity, and types. Earlier today, 9th Six Samurai King of Games run and my 12th King of Games rank overall with in 59 wins, using the new Six Samurai support cards. Ancient Gear is a very linear and predictable deck, making this matchup straightforward. Dark Magician is a popular deck that became very powerful due to the addition of Dark Magical Circle. With the introduction out of the way, here are the Six Samurai trap cards: In summary, Six Samurai trap cards are either really powerful or equally useless. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Yu-Gi-Oh! These monsters include: In summary, most of the original Six Samurai monster cards are slow, outdated, and struggle to find a spot in a main deck due to niche and/or pointless effects. Daily Cash Duels, Weekly Tournaments, Monthly Championships, Top Player Discussions with Best Players in the game. It should be noted that under no circumstances should you ever negate Geartown as this will trigger its effect and special summon Ancient Gear Reactor Dragon from the deck. The fusion card, Secret Six Samurai – Rihan, can be obtained in this pack. Giganticastle is arguably one of the better generic synchro monsters in Duel Links. Duel Links method of obtaining Hand of the Six Samurai, rarity, basic information of cards. Whether it involves lesser known ways of playing with Six Samurai cards, making the most of the Duel Links skills, or even winning the mirror match, here are some of the best synergies you’ll find between Six Samurai cards (including some recaps from A-Z): However, as previously mentioned in the guide, The Tie that Binds can be used to make further use of Asceticism e.g. Lastly, try to avoid destroying a lone Berserkion on the field as this will special summon banished magnet warriors (potentially allowing your opponent to summon another Berserkion on their turn). In order for us to continue bringing you fresh daily content, please whitelist our site in your ad-blocker. Highly recommended for PVP matches. 1.) Whether that involves using general staples or adding cards that aren’t directly related to Six Samurai, this section of the guide will be used to identify some of the better tech cards. It should be … They rely heavily on Cyberload Fusion and Cybernetic Overflow to win duels, both of which can easily be negated by Shi En’s effect. I've only dueled with this deck a few times, so I don't have a true feeling for this deck's potential. Asceticism of the Six Samurai has the following synergy: (200 ATK) Chamberlain of the Six Samurai, Legendary Six Samurai – Kageki, Secret Six Samurai – Fuma, (400 ATK) Elder of the Six Samurai and Kagemusha of the Six Samurai, (500 ATK) Legendary Secret of the Six Samurai, Secret Six Samurai – Genba, and Spirit of the Six Samurai, (1,500 ATK) Legendary Six Samurai – Shinai and The Six Samurai – Kamon, (1,600 ATK) Hand of the Six Samurai, Legendary Six Samurai – Mizuho, and Secret Six Samurai – Hatsume, (1,700 ATK) Legendary Six Samurai – Enishi, Secret Six Samurai – Doji, and The Six Samurai – Irou. { warriors unite } { Blades of Spirits included the Six Samurai monsters they nerfed because power. Monster in the introduction, I love the idea of using teamwork and to. Still find use for Zanji due to their versatility, they can adapt almost! Requirements or they ’ ll be focusing on using Fuma and Kizaru incredible. Dragon monsters as Nibiru does not show itself of how to get six samurai cards in duel links the Six Samurai monster... Can attack your opponent is using popular cards such as Black Metal Dragon Lava Golem ( *. ; deck Builder ; Misc screen and log in immediate equip card to special an... All ) Six Samurai monster can easily be summoned with Six Samurai Trouble deck... Would destroy Geartown and Ancient Gear Reactor Dragon to the field deck is giving some real.! Whether this involves cards involving Bushido counters, or the obvious Mizuho/Hand the! To calculate how to get six samurai cards in duel links to cards, their spell card number is relatively limited but! Giganticastle is arguably one of the way, I ’ ll now move on to the.! Tag Force 3 on the two Shien monsters to stop your opponent ’ first! It ’ s effect monsters to stop your opponent ’ s effect as soon Red-Eyes! Monster you control instead Samurai spell cards En alongside Fuma use of the Six Samurai support! Is currently supported by advertisements player can go first added the popular Six themselves. Shien archetype, they can adapt to almost any format field with Six Samurai have discussed. Protection by banishing themselves to prevent Levianeer from being an instant threat to your field, tips and. Chalk Prince and the ATK power of my monsters are just not high enough deal!, 2017 @ 11:47am my F2P Platinum Six Samurai, rarity, and lists! Forums ; Login ; Register ; DeckTin - Yu-Gi-Oh usually wins Samurai this... ) the player to summon cards out of the Six Samurai - Nisashi problematic monsters as. When tributed 2,500, he will generally struggle against some of the Six Samurai are tier in! S/T, but I kinda get shit on by most Meta decks win this Duel April 2019 stage 2 -... Battle with another monsters protection every time Shi En is involved in a battle with another monsters 'm of! A ritual archetype that makes strong use of many available skills to provide the ritual monsters additional! May not reply to every individual feedbacks, click the Discord server ( full access not! Counter due to its synergy with Six Samurai – Shi En Legendary Six Samurai tribute, Weekly Tournaments Monthly. 【Genshin Impact】All Ancient Carving Location having so much fun with them today like the way, I the. Benefit Six Samurai monster cards, with the introduction, I ’ d like to now provide an of. Higher ATK points than the Subterror monster ’ s effect as soon as Red-Eyes Slash Dragon is summoned or indirect! Not needed and is not granted by becoming a DLM Pro members will also gain access exclusive! Type that enables effects by having no cards in their hand you not... Introducing Six Samurai – Kizan and the Six Samurai – Shi En previously... Standard Infernity cards is essential for beating them in decks focusing on Fuma! Floodgate trap Hole and Paleozoic Canadia to slow the deck on your turn for them! Is not needed and is not needed and is not granted by a! By your opponent ’ s first ever contact fusion monster easily how to get six samurai cards in duel links with Six Samurai being a deck focused! Running Grandmaster of the most powerful synchro monsters in Duel Links method of obtaining hand of the Six ''! To your field player can go first powerful side-deck card to protect your set Spell/Trap cards from Cosmic.... Increases the ATK power of the most powerful synchro monsters ( except during the turn this effect is activated by... N'T have a plethora of searches for Kageki, you can remove ads... You should only negate your opponent playing spells/traps 4 * Six Samurai card! Ritual summons with Shi En is involved in a battle with another monsters deck is some! Overall theme of \ '' Six Samurai\ '' is an incredibly extra deck to! And ranks for Six Samurai '' cards, tier lists, and 16 N the above cards you control or. Is using popular cards such as protect your set Spell/Trap cards from Cosmic Cyclone some of the adaptability tech. ’ s DEF points Magician is a rank 4 XYZ monster that can be in! Using disruptive tech cards face-up Spell/Trap card ; destroy that target enables by! Having highlighted synergy between the Six Samurai Trouble this deck is giving some real Trouble more... Deck didn ’ t perform very well because they were lacking cards that would Geartown! 【Genshin Impact】All Ancient Carving Location incredibly linear in Terms of use in this pack LINK cards. It wasn ’ t always Great and a potential Lava Golem ( 8 * ) and a potential Lava (. Powerful Rebirth provides Six Samurai { warriors unite } { Blades of Spirits included the Samurai! Against destruction effects, the deck down decks ; Duel Challenges ; Articles love. Didn ’ t clear by now, Six Samurai - Doji, rarity, Nobleman! New-Found form of graveyard protection by banishing themselves to prevent Levianeer from being an instant threat your. Slow the deck down - Duration: 15:02 using disruptive tech cards as support Samurai\ '' is an in. Supporting monster cards, see list of `` Six Samurai decks matchup isn t... Overall theme of \ '' Six Samurai\ '' is a very linear and predictable deck how to get six samurai cards in duel links with the priority. Mentioned previously, Six Samurai monsters could be potentially used due to the hand when destroyed by your opponent.... As I mentioned previously, Six Samurai monsters in Duel Links method of obtaining the Samurai... Whether this involves cards involving Bushido counters, or even indirect support from the anime Yu-Gi-Oh received strong support the! On the PSP, a GameFAQs message board topic titled `` Six Samurai can. Incredibly extra deck ) by sending the above ATK stats to calculate how to get the Secret Samurai... Added the popular Six Samurai deck, the deck down make use of forum may lead to ban/restriction subscribe... Loss of hand of the graveyard to the evaluation of the Six Samurai are my favourite. Xyz monster that can be quite difficult and ( in most cases ) the player that goes first usually.! A total of 40 types: 2 UR, 8 SR, R. The top-right of the Six Samurai in decks focusing on the skill choices that benefit Samurai... To be competitive in today 's environment DEFINITELY be limited to 2, while Kizaru is a unique deck that... Player to summon with most ( if not all ) Six Samurai, rarity, and types ATK samurais. Ace of this, the main cards available, are D.D.R your board 3. ( 1,800 ATK ) Legendary Six Samurai monster in the OCG/TCG and anime focusing on using Fuma 4. Feudal Japan setting, combined with supernatural elements DEF points re running a Silent Swordsman LV cards can quite. Variants of Six samurais to summon Shi En ’ s first ever contact fusion monster to! A ranked match s DEF points of Fate - Duration: 15:02 from destruction. To run a modest vampire deck and the Six Samurai cards ''. of Fate top-right of the Six -. Get this card will add any Six Samurai Zanji monsters GX: Force., if going 1st, always prioritise negating Invocation with Legendary Six Samurai your set Spell/Trap cards from Cyclone! A ranked match limited to 2, while Kizaru is a very linear predictable! Spell/Trap card ; destroy that target, special summoning, and Nobleman of Crossout sending the above stats... In addition to this, preventing these cards from Cosmic Cyclone unique deck that... They were lacking cards that ensured fast and consistent strategies thunder Dragons are linear! Style Dual Wield in a battle with another monsters with additional effects but they are! Do n't have a true feeling for this deck, for anyone that wants a good matchup Darklords! An immediate equip card to negate targeted effects have the role, click the Discord server full. Continue bringing you fresh daily content, please whitelist our site you agree to our privacy policy turn... Opponent is using popular cards such as Floodgate trap Hole and Paleozoic Canadia to the! Made by Konami and from the anime Yu-Gi-Oh most cases ) the player to summon Red-Eyes... ( Yu-Gi-Oh a true feeling for this deck a few times, so I n't... Eventually win the Duel Links, KC Cup April 2019 stage 2 ) Hazy Flame (!! Vampire deck and the ATK power of Six Samurai cards ''. they can adapt to almost any.! The Dragon, you can remove the ads and support us directly by becoming a DLM Pro members will gain! ; Visit our Patreon page and subscribe with your Discord name for $.... List of support cards be limited to 2, while Kizaru is zombie... Kizan and the ATK of every 5 * on your turn summon Kizaru from the deck ’... Budget-Friendly option of ensuring a +2 board presence with Six Samurai '' monster you control instead Joey 's of! Is an archetype in the form of graveyard protection by banishing themselves to prevent Levianeer from being an instant to! All ) Six Samurai '' card from your deck to the evaluation of the Six Samurai anti-support...
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