0 then, local PastThreshold = (Foot.Position - Target.Position).Magnitude > MaxDist, local PastTick = tick() - FootUpdateDebounce >= 2, local RightFooting = VirtualRig.RightFoot.BodyPosition, local LeftFooting = VirtualRig.LeftFoot.BodyPosition, math.abs(LowerTorso.Position.Y - RightFooting.Position.Y) > 4, math.abs(LowerTorso.Position.Y - LeftFooting.Position.Y) > 4, ((UpperTorso.Position - RightFooting.Position) * Vector3.new(1, 0, 1)).Magnitude > VirtualBody.Humanoid.WalkSpeed / 2.5, ((UpperTorso.Position - LeftFooting.Position) * Vector3.new(1, 0, 1)).Magnitude > VirtualBody.Humanoid.WalkSpeed / 2.5, if not VirtualRig:FindFirstChild("LowerTorso") then, local Floor, FloorPosition, FloorNormal, Dist = FloorRay(VirtualRig.LowerTorso, 3), local MoveDirection = ((Pointer.Target.WorldPosition - VirtualRig.LowerTorso.Position) * Vector3.new(1, 0, 1)).Unit, if not Pointer.Beam.Enabled and Humanoid.MoveDirection.Magnitude == 0 then, CFrame.new(FootPlacementSettings.RightOffset) -, MoveDirection * (VirtualBody.Humanoid.WalkSpeed / 4.2), if FootReady(VirtualRig.RightFoot, FootTarget) then, VirtualRig.RightFoot.BodyPosition.Position = FootTarget.p, VirtualRig.RightFoot.BodyGyro.CFrame = Flatten(VirtualRig.LowerTorso.CFrame), CFrame.new(FootPlacementSettings.LeftOffset) -, if FootReady(VirtualRig.LeftFoot, FootTarget) then, VirtualRig.LeftFoot.BodyPosition.Position = FootTarget.p, VirtualRig.LeftFoot.BodyGyro.CFrame = Flatten(VirtualRig.LowerTorso.CFrame), local Positioning = VirtualRig.UpperTorso.CFrame, if not TorsoGrip or not TorsoGrip.Parent then, TorsoGrip.C0 = TorsoGrip.C0:Lerp(WeldBase.CFrame:ToObjectSpace(Positioning * CFrame.new(0, -0.25, 0) * AccessorySettings.LimbOffset), Smoothness), MoveTorso(Positioning * CFrame.new(0, -0.25, 0)), MoveRoot(Positioning * CFrame.new(0, -0.25, 0)), if not RightHipHandle or not RightHipHandle.Parent then, RightLegGrip = CreateRightGrip(RightHipHandle), RightLegGrip.C0 = RightLegGrip.C0:Lerp(WeldBase.CFrame:ToObjectSpace(Positioning * AccessorySettings.LimbOffset), Smoothness), if not LeftLegGrip or not LeftLegGrip.Parent then, LeftLegGrip = CreateRightGrip(LeftHipHandle), LeftLegGrip.C0 = LeftLegGrip.C0:Lerp(WeldBase.CFrame:ToObjectSpace(Positioning * AccessorySettings.LimbOffset), Smoothness), local function OnUserCFrameChanged(UserCFrame, Positioning, IgnoreTorso), local Positioning = Camera.CFrame * Positioning, if ((VRReady and UserCFrame == Enum.UserCFrame.Head) or not VRReady) and not IgnoreTorso then, if UserCFrame == Enum.UserCFrame.Head and AccessorySettings.Head then, local Handle, RightGrip, HatAtt, HeadAtt, BasePart = unpack(Table), if not RightGrip or not RightGrip.Parent then, LocalPositioning = BasePart.CFrame * HeadAtt, RightGrip.C0 = RightGrip.C0:Lerp(WeldBase.CFrame:ToObjectSpace(LocalPositioning), Smoothness), elseif RightHandle and UserCFrame == Enum.UserCFrame.RightHand and AccessorySettings.RightArm then, if not RightHandGrip or not RightHandGrip.Parent then, RightHandGrip = CreateRightGrip(RightHandle), HandPosition = HandPosition * CFrame.new(0, 0, 1), HandPosition = HandPosition * CFrame.new(0, 0, .5), local HeadRotation = Camera.CFrame - Camera.CFrame.p, HandPosition = VirtualRig.RightUpperArm.CFrame:Lerp(VirtualRig.RightLowerArm.CFrame, 0.5) * AccessorySettings.LimbOffset, --LocalPositioning = (HeadRotation + (HandPosition * CFrame.new(0, 0, 1)).p) * CFrame.Angles(math.rad(-45), 0, 0), LocalPositioning = HandPosition * CFrame.new(0, 0, 1) * CFrame.Angles(math.rad(-180), 0, 0), VirtualRig.RightUpperArm.Aim.MaxTorque = Vector3.new(math.huge, math.huge, math.huge), VirtualRig.RightUpperArm.Aim.CFrame = Camera.CFrame * AccessorySettings.LimbOffset, elseif VirtualRig.RightUpperArm.Aim.MaxTorque ~= Vector3.new(0, 0, 0) then, VirtualRig.RightUpperArm.Aim.MaxTorque = Vector3.new(0, 0, 0), LocalPositioning = HandPosition * CFrame.new(0, 0, -1), RightHandGrip.C0 = RightHandGrip.C0:Lerp(WeldBase.CFrame:ToObjectSpace(HandPosition), Smoothness), if EquippedTool and EquippedTool:FindFirstChild("Handle") then, local EquippedGrip = GetGripForHandle(EquippedTool.Handle), EquippedGrip.C0 = EquippedGrip.C0:Lerp(ArmBaseCFrame:ToObjectSpace(LocalPositioning), Smoothness), elseif LeftHandle and UserCFrame == Enum.UserCFrame.LeftHand and AccessorySettings.LeftArm then, if not LeftHandGrip or not LeftHandGrip.Parent then, LeftHandGrip = CreateRightGrip(LeftHandle), HandPosition = VirtualRig.LeftUpperArm.CFrame:Lerp(VirtualRig.LeftLowerArm.CFrame, 0.5) * AccessorySettings.LimbOffset, VirtualRig.LeftUpperArm.Aim.MaxTorque = Vector3.new(math.huge, math.huge, math.huge), VirtualRig.LeftUpperArm.Aim.CFrame = Camera.CFrame * AccessorySettings.LimbOffset, elseif VirtualRig.LeftUpperArm.Aim.MaxTorque ~= Vector3.new(0, 0, 0) then, VirtualRig.LeftUpperArm.Aim.MaxTorque = Vector3.new(0, 0, 0), LeftHandGrip.C0 = LeftHandGrip.C0:Lerp(WeldBase.CFrame:ToObjectSpace(HandPosition), Smoothness), if UserCFrame == Enum.UserCFrame.Head and RagdollHeadMovement then, elseif UserCFrame == Enum.UserCFrame.RightHand then, Positioning = VirtualRig.RightUpperArm.CFrame:Lerp(VirtualRig.RightLowerArm.CFrame, 0.5), Positioning = Positioning * CFrame.new(0, 0, 1), Positioning = Positioning * AccessorySettings.LimbOffset, elseif UserCFrame == Enum.UserCFrame.LeftHand then, Positioning = VirtualRig.LeftUpperArm.CFrame:Lerp(VirtualRig.LeftLowerArm.CFrame, 0.5), if UserCFrame == Enum.UserCFrame.Head then, VirtualRig.HumanoidRootPart.CFrame = Positioning, elseif UserCFrame == Enum.UserCFrame.RightHand and VRReady then, VirtualRig.RightHand.CFrame = Positioning, elseif UserCFrame == Enum.UserCFrame.LeftHand and VRReady then, if not VRReady and VirtualRig.LeftHand.Anchored then, elseif VRReady and not VirtualRig.LeftHand.Anchored then, local CFrameChanged = VRService.UserCFrameChanged:Connect(OnUserCFrameChanged), local OnStepped = RunService.Stepped:Connect(function(), for _, Part in pairs(VirtualRig:GetChildren()) do, for _, Player in pairs(Players:GetPlayers()) do, if Player ~= Client and Player.Character then, local Descendants = Player.Character:GetChildren(), local IsClose, Part = false, Char.PrimaryPart or Char:FindFirstChild("Head") or Char:FindFirstChildWhichIsA("BasePart"), if Part and (Camera.CFrame.Position - Part.Position).Magnitude < 30 then, local OnRenderStepped = RunService.Stepped:Connect(function(), Character.HumanoidRootPart.CFrame = VirtualRig.UpperTorso.CFrame, Character.HumanoidRootPart.Velocity = Vector3.new(0, 0, 0), OnUserCFrameChanged(Enum.UserCFrame.Head, CFrame.new(0, 0, 0)), OnUserCFrameChanged(Enum.UserCFrame.RightHand, CFrame.new(0, 0, 0), true), OnUserCFrameChanged(Enum.UserCFrame.LeftHand, CFrame.new(0, 0, 0), true), local OnInput = UserInputService.InputBegan:Connect(function(Input, Processed), if Input.KeyCode == Enum.KeyCode.LeftControl or Input.KeyCode == Enum.KeyCode.ButtonL2 then, Tween(VirtualBody.Humanoid, "Elastic", "Out", 1, {, CameraOffset = Vector3.new(0, StudsOffset - 1.5, 0), if RagdollEnabled and RagdollHeadMovement then, if Input.KeyCode == Enum.KeyCode.C or Input.KeyCode == Enum.KeyCode.ButtonB then, Pointer.Target.ParticleEmitter.Enabled = true, elseif Input.KeyCode == Enum.KeyCode.ButtonY then, VirtualBody.Humanoid:MoveTo(Pointer.Target.WorldCFrame.p), if Input.KeyCode == Enum.KeyCode.LeftShift or Input.KeyCode == Enum.KeyCode.ButtonR2 then, Tween(VirtualBody.Humanoid, "Sine", "Out", 1, {, if not VRReady and Input.UserInputType == Enum.UserInputType.MouseButton1 then, if not VRReady and Input.UserInputType == Enum.UserInputType.MouseButton2 then, if VRReady and Input.KeyCode == Enum.KeyCode.ButtonX then, local OnInputEnded = UserInputService.InputEnded:Connect(function(Input, Processed), CameraOffset = Vector3.new(0, StudsOffset, 0), elseif Input.KeyCode == Enum.KeyCode.ButtonB or Input.KeyCode == Enum.KeyCode.C then, if Mouse.Target and (Mouse.Hit.p - Camera.CFrame.p).Magnitude < 1000 then, VirtualBody:MoveTo(Pointer.Target.WorldCFrame.p), VirtualRig:SetPrimaryPartCFrame(Pointer.Target.WorldCFrame), VirtualRig.RightFoot.BodyPosition.Position = Pointer.Target.WorldCFrame.p, VirtualRig.LeftFoot.BodyPosition.Position = Pointer.Target.WorldCFrame.p, Pointer.Target.ParticleEmitter.Enabled = false, OnReset = Client.CharacterAdded:Connect(function(), Pointer = game:GetObjects("rbxassetid://4476173280")[1], local RenderStepped = RunService.RenderStepped:Connect(function(), local RightHand = Camera.CFrame * VRService:GetUserCFrame(Enum.UserCFrame.RightHand), local Target = RightHand * CFrame.new(0, 0, -10), local Line = Ray.new(RightHand.p, (Target.p - RightHand.p).Unit * 10000), local Part, Position = workspace:FindPartOnRayWithIgnoreList(Line, {VirtualRig, VirtualBody, Character, Pointer}), local Distance = (Position - RightHand.p).Magnitude, Pointer.Target.Position = Vector3.new(0, 0, -Distance), local Input = UserInputService.InputBegan:Connect(function(Input), CharacterAdded = Client.CharacterAdded:Connect(function(), local ch = game.Players.LocalPlayer.Character, local prt=Instance.new("Model", workspace), local ChatHUD = game:GetObjects("rbxassetid://4476067885")[1], ChatHUD.Parent = game:GetService("CoreGui"), local Highlight = Global.Frame.BackgroundColor3, local Deselected = Local.Frame.BackgroundColor3, Global.Frame.BackgroundColor3 = Highlight, Local.Frame.BackgroundColor3 = Deselected, Global.Frame.BackgroundColor3 = Deselected, Global.MouseButton1Down:Connect(OpenGlobalTab), Local.MouseButton1Down:Connect(OpenLocalTab), Global.MouseButton1Click:Connect(OpenGlobalTab), Local.MouseButton1Click:Connect(OpenLocalTab), if Sender.Character and Sender.Character:FindFirstChild("Head") then, return math.floor((Sender.Character.Head.Position - Camera:GetRenderCFrame().p).Magnitude + 0.5), local function NewGlobal(Message, Sender, Color), Frame.Text = ("[%s]: %s"):format(Sender.Name, Message), Frame.User.Text = ("[%s]:"):format(Sender.Name), local function NewLocal(Message, Sender, Color, Dist), Frame.Text = ("(%s) [%s]: %s"):format(tostring(Dist), Sender.Name, Message), Frame.User.Text = ("(%s) [%s]:"):format(tostring(Dist), Sender.Name), local function OnNewChat(Message, Sender, Color), if not ChatHUD or not ChatHUD.Parent then return end, local Distance = GetPlayerDistance(Sender), if Distance and Distance <= ChatLocalRange then, NewLocal(Message, Sender, Color, Distance), Players.PlayerAdded:Connect(OnPlayerAdded), if Input.KeyCode == Enum.KeyCode.ButtonL2 then, local LeftHand = VRService:GetUserCFrame(Enum.UserCFrame.LeftHand), ChatPart.CFrame = Camera.CFrame * LeftHand, local ViewportRange = ViewportRange or 32, local ViewHUD = script:FindFirstChild("ViewHUD") or game:GetObjects("rbxassetid://4480405425")[1], ViewHUD.Parent = game:GetService("CoreGui"), Viewcam.CameraType = Enum.CameraType.Scriptable, local function GetPart(Name, Parent, Descendants), if Part.Name == Name and Part.Parent.Name == Parent then, if not ViewHUD or not ViewHUD.Parent then return end, local TrueRoot = Character:FindFirstChild("HumanoidRootPart") or Character:FindFirstChild("Head"), local Root = FakeChar:FindFirstChild("HumanoidRootPart") or FakeChar:FindFirstChild("Head"), local Descendants = FakeChar:GetDescendants(), local RealDescendants = Character:GetDescendants(), FakeChar.Humanoid.DisplayDistanceType = "None", local Real = Part:IsA("BasePart") and GetPart(Part.Name, Part.Parent.Name, RealDescendants), table.insert(Correspondents, {Part, Real}), RenderConnection = RunService.RenderStepped:Connect(function(), if not Character or not Character.Parent then, if (TrueRoot and (TrueRoot.Position - Camera.CFrame.p).Magnitude <= ViewportRange) or Player == Client or not TrueRoot then, local Part, Real = unpack(Correspondents[i]), if Part and Real and Part.Parent and Real.Parent then, elseif Part.Parent and not Real.Parent then, Player.CharacterAdded:Connect(CharacterAdded), local PlayerAdded = Players.PlayerAdded:Connect(OnPlayerAdded), Viewport.Position = UDim2.new(.62, 0, .89, 0), Viewport.AnchorPoint = Vector2.new(.5, 1), Viewport.Size = UDim2.new(0.3, 0, 0.3, 0), Render = Render * VRService:GetUserCFrame(Enum.UserCFrame.Head), CameraPort = CFrame.new(Render.p + Vector3.new(5, 2, 0), Render.p), ViewPart.CFrame = Render * CFrame.new(0, 0, -16), ViewHUD.Size = UDim2.new(0, Scale.X - 6, 0, Scale.Y - 6), REG | Htc Vive y Xbox Synapse X, Protosmasher, Visenya, etc can ask me on my Discord server click! 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